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IJVR
2007
204views more  IJVR 2007»
15 years 6 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
CAD
2005
Springer
15 years 6 months ago
Modeling wrinkles on smooth surfaces for footwear design
We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Previous research studying wrinkles focused mostly on cloth modeling or in animatio...
Fu Jing, Ajay Joneja, Kai Tang
ICCVW
1999
Springer
15 years 10 months ago
Uncertainty Modeling for Optimal Structure from Motion
The parameters estimated by Structure from Motion SFM contain inherent indeterminacies which we call gauge freedoms. Under a perspective camera, shape and motion parameters are o...
Daniel D. Morris, Ken-ichi Kanatani, Takeo Kanade
APSEC
2004
IEEE
15 years 10 months ago
Modeling the Impact of a Learning Phase on the Business Value of a Pair Programming Project
Pair programmers need a "warmup phase" before the pair can work at full speed. The length of the learning interval varies, depending on how experienced the developers are...
Frank Padberg, Matthias M. Müller
AMDO
2008
Springer
15 years 8 months ago
A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Moaath Al-Rajab, David Hogg, Kia Ng