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TOG
2002
208views more  TOG 2002»
15 years 6 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
TVCG
2008
152views more  TVCG 2008»
15 years 5 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...
RAS
2008
139views more  RAS 2008»
15 years 4 months ago
Towards 3D Point cloud based object maps for household environments
This article investigates the problem of acquiring 3D object maps of indoor household environments, in particular kitchens. The objects modeled in these maps include cupboards, ta...
Radu Bogdan Rusu, Zoltan Csaba Marton, Nico Blodow...
SIGPRO
2010
99views more  SIGPRO 2010»
15 years 4 months ago
Oversampled phase tracking in digital communications with large excess bandwidth
This paper deals with the on-line carrier phase estimation in a digital receiver. We consider a Brownian phase evolution in a Data Aided scenario. The proposed study uses an overs...
Jordi Vilà-Valls, Jean-Marc Brossier, Laure...
SMC
2010
IEEE
198views Control Systems» more  SMC 2010»
15 years 4 months ago
Fast tracking of natural textures using fractal snakes
Abstract — The natural environments that robotic applications often encounter can present difficult problems for imagebased task execution. Prior efforts have used both grayscale...
Christopher E. Smith