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WSCG
2004
161views more  WSCG 2004»
15 years 7 months ago
Rendering Techniques for Hardware-Accelerated Image-Based CSG
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Florian Kirsch, Jürgen Döllner
CAGD
2008
109views more  CAGD 2008»
15 years 6 months ago
Detail preserving deformation of B-spline surfaces with volume constraint
Geometric constraints have proved to be helpful for shape modeling. Moreover, they are efficient aids in controlling deformations and enhancing animation realism. The present pape...
Basile Sauvage, Stefanie Hahmann, Georges-Pierre B...
SI3D
1992
ACM
15 years 10 months ago
3DM: A Three Dimensional Modeler Using a Head-Mounted Display
3dm is a three dimensional (3D) surface modeling program that draws techniques of model manipulation from both CAD and drawing programs and applies them to modeling in an intuitiv...
Jeff Butterworth, Andrew Davidson, Stephen Hench, ...
ICVGIP
2004
15 years 7 months ago
Facial Model Improvement Using 3D Texture Mapping Feedback
We present a method for improving a 3D facial model by interactive feedback of mapping a texture obtained from a 3D scanner. The method is based on extracting features from both 3...
Yongjie Liu, Anup Basu, Jong-Seong Kim
WSCG
2004
135views more  WSCG 2004»
15 years 7 months ago
Geometrical Modelling of Muscle Cells Based on Functional Representation of Polygons
A geometrical modelling tool allowing construction of models of living cells and their organelles would facilitate understanding of biological processes at the cellular level. Her...
Július Parulek, Milos Srámek, Ivan Z...