Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...
In this paper, we address the problem of finding depth from defocus in a fundamentally new way. Most previous methods have used an approximate model in which blurring is shift in...
Scott McCloskey, Michael S. Langer, Kaleem Siddiqi
- This paper presents a neurologically inspired vergence control model that uses the optimization of the disparity error between interlaced cortical maps incident on the visual cor...
The increasing availability of high-performance computing systems with thousands, tens of thousands, and even hundreds of thousands of computational nodes is driving the demand fo...