Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
—This study comprises finite element simulations and experimental studies of the shape memory effect due to the presence of SMA (shape memory alloy) wires in composite materials....
The inverse protein folding problem is that of designing an amino acid sequence which has a prescribed native protein fold. This problem arises in drug design where a particular st...
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...