This paper presents a skeleton-based method for deforming meshes (the skeleton need not be the medial axis). The significant difference from previous skeleton-based methods is that...
Han-Bing Yan, Shi-Min Hu, Ralph R. Martin, Yong-Li...
In this work we recover the 3D shape of mirroring objects such as mirrors, sunglasses, and stainless steel objects. A computer monitor displays several images of parallel stripes,...
Stas Rozenfeld, Ilan Shimshoni, Michael Lindenbaum
Graph-reduction specifications (GRSs) are a powerful new method for specifying classes of pointer data structures (shapes). They cover important shapes, like various forms of bal...
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...
A common operation in many geometry processing algorithms consists of finding correspondences between pairs of shapes by finding structure-preserving maps between them. A particul...