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TVCG
2008
78views more  TVCG 2008»
15 years 6 months ago
Shape Deformation Using a Skeleton to Drive Simplex Transformations
This paper presents a skeleton-based method for deforming meshes (the skeleton need not be the medial axis). The significant difference from previous skeleton-based methods is that...
Han-Bing Yan, Shi-Min Hu, Ralph R. Martin, Yong-Li...
CVPR
2007
IEEE
16 years 1 months ago
Dense mirroring surface recovery from 1D homographies and sparse correspondences
In this work we recover the 3D shape of mirroring objects such as mirrors, sunglasses, and stainless steel objects. A computer monitor displays several images of parallel stripes,...
Stas Rozenfeld, Ilan Shimshoni, Michael Lindenbaum
AGTIVE
2003
Springer
15 years 12 months ago
Specifying Pointer Structures by Graph Reduction
Graph-reduction specifications (GRSs) are a powerful new method for specifying classes of pointer data structures (shapes). They cover important shapes, like various forms of bal...
Adam Bakewell, Detlef Plump, Colin Runciman
SGP
2007
15 years 9 months ago
Symmetry-enhanced remeshing of surfaces
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...
Joshua Podolak, Aleksey Golovinskiy, Szymon Rusink...
CGF
2010
111views more  CGF 2010»
15 years 6 months ago
One Point Isometric Matching with the Heat Kernel
A common operation in many geometry processing algorithms consists of finding correspondences between pairs of shapes by finding structure-preserving maps between them. A particul...
Maks Ovsjanikov, Quentin Mérigot, Facundo M...