Computational origami is the computer assisted study of origami as a branch of science of shapes. The origami construction is a countably finite sequence of fold steps, each consi...
Tetsuo Ida, Hidekazu Takahashi, Mircea Marin, Fado...
In this paper, the performance model for a lossless OBS edge node is built with respect to the queueing performance of the transmission buffer. In contrast to the shaping effect...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...