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SIGGRAPH
1999
ACM
15 years 11 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher
DNA
2006
Springer
146views Bioinformatics» more  DNA 2006»
15 years 10 months ago
On Times to Compute Shapes in 2D Tile Self-assembly
We study the times to grow structures within the tile self-assembly model proposed by Winfree, and the possible shapes that can be achieved. Our earlier work was confined to the g...
Yuliy M. Baryshnikov, Edward G. Coffman Jr., Boons...
TMI
2010
158views more  TMI 2010»
15 years 1 months ago
Estimation of Diffusion Properties in Crossing Fiber Bundles
Abstract--There is an ongoing debate on how to model diffusivity in fiber crossings. We propose an optimization framework for the selection of a dual tensor model and the set of di...
Matthan W. A. Caan, Ganesh Khedoe, Dirk H. J. Poot...
DEFORM
2000
15 years 8 months ago
Efficient Muscle Shape Deformation
: In this paper we extend previous work [Aubel00] and propose a muscle model suitable for computer graphics based on physiological and anatomical considerations. Muscle motion and ...
Amaury Aubel, Daniel Thalmann
AIEDAM
2008
106views more  AIEDAM 2008»
15 years 6 months ago
Analogical recognition of shape and structure in design drawings
We describe a method for constructing a structural model of an unlabeled target two-dimensional line drawing by analogy to a known source model of a drawing with similar structure...
Patrick W. Yaner, Ashok K. Goel