Dynamic modeling of facial appearances and sight directions are demanded for HCI and multimedia applications. Traditional approaches for face tracking and eye tracking from 2D vid...
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
In this paper, we explore several extensions to surface pasting. In particular, using the task of modelling a ferret as a driving force, we improved the user interface for cylindr...
We develop a new formulation for including invariance in a general form of the Hough transform. We first develop a formal definition of the Hough transform mapping for arbitrary s...
This paper describes the Region Occlusion Calculus (ROC-20), that can be used to model spatial occlusion and the effects of motion parallax of arbitrary shaped objects. ROC-20 ass...