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STORYTELLING
2005
Springer
16 years 6 days ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
AAAI
2006
15 years 8 months ago
The Robot Intelligence Kernel
The Robot Intelligence Kernel (RIK) is a portable, reconfigurable suite of perceptual, behavioral, and cognitive capabilities that can be used across many different platforms, env...
David J. Bruemmer, Douglas A. Few, Miles C. Walton...
ICSE
2007
IEEE-ACM
16 years 6 months ago
SoftGUESS: Visualization and Exploration of Code Clones in Context
We introduce SoftGUESS, a code clone exploration system. SoftGUESS is built on the more general GUESS system which provides users with a mechanism to interactively explore graph s...
Eytan Adar, Miryung Kim
AIED
2009
Springer
16 years 1 months ago
From Conceptual Models to Agent-based Simulations: Why and How
The core problem we address in this paper is how to take a declarative conceptual representation of a complex system and produce an agent-based simulation of that model. In particu...
Swaroop Vattam, Ashok K. Goel, Spencer Rugaber, Ci...
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COMPSAC
2006
IEEE
16 years 24 days ago
A Theory of Software-Mediated Enterprise Governance
Cybernetics, among its more general definitions, is about effective governance of dynamic probabilistic systems. First order cybernetics is concerned with [software] processes gov...
Jay S. Bayne