This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
A system structure for adaptive mobile applications is introduced and discussed, together with a compliant architecture and a prototypic implementation. A methodology is also intr...
Our recent work is devoted to the development of an agent-based travel support system in which personalized information is delivered to the user. Thus far we have focused our atte...
Mateusz Kruszyk, Maria Ganzha, Maciej Gawinecki, M...
Detecting the needs of learners is a challenging but essential task to be able to provide adaptivity. In this paper we present a tool that enables learning management systems (LMS...
The SystemC modules of the Link Manager Layer and Baseband Layer have been designed in this work at behavioral level to analyze the performances of the Bluetooth standard. In part...