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ETS
2002
IEEE
146views Hardware» more  ETS 2002»
15 years 6 months ago
Teaching Motor Disability Assessment over the Web: MODASPECTRA
MODASPECTRA (MOtor Disability Assessment SPEcialists' TRAining) was a research and technology development project aimed at developing quality teaching and training of post-gr...
Salvatore Valenti, Sandro Fioretti, Maurizio Mauri...
CSEE
2011
Springer
14 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ISSTA
2000
ACM
15 years 11 months ago
Requirements-based monitors for real-time systems
—Before designing safety- or mission-critical real-time systems, a specification of the required behavior of the system should be produced and reviewed by domain experts. After ...
Dennis K. Peters, David Lorge Parnas
FPLAY
2008
15 years 8 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
AUSAI
2003
Springer
15 years 11 months ago
Learning Action Selection Network of Intelligent Agent
Behavior-based artificial intelligent system is to derive the complicated behaviors by selecting appropriate one from a set of basic behaviors. Many robot systems have used behavi...
Eun-Kyung Yun, Sung-Bae Cho