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AAAI
2010
15 years 7 months ago
Task Space Behavior Learning for Humanoid Robots using Gaussian Mixture Models
In this paper a system was developed for robot behavior acquisition using kinesthetic demonstrations. It enables a humanoid robot to imitate constrained reaching gestures directed...
Kaushik Subramanian
CHI
2009
ACM
16 years 7 months ago
Theory-driven design strategies for technologies that support behavior change in everyday life
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
ICIW
2009
IEEE
16 years 1 months ago
Personalized News Search in WWW: Adapting on User's Behavior
— Personalized Web Search becomes nowadays a promising option in the field of Information Retrieval and search engines design by improving both output quality and user experience...
Christos Bouras, Vassilis Poulopoulos, Panagiotis ...
QEST
2007
IEEE
16 years 20 days ago
Automated Analysis of Simulation Traces - Separating Progress from Repetitive Behavior
Among the many stages of a simulation study, debugging a simulation model is the one that is hardly reported on but that may consume a considerable amount of time and effort. In t...
Peter Kemper, Carsten Tepper
CA
2002
IEEE
15 years 11 months ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann