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IWMM
2009
Springer
122views Hardware» more  IWMM 2009»
16 years 1 months ago
Parametric heap usage analysis for functional programs
This paper presents an analysis that derives a formula describing the worst-case live heap space usage of programs in a functional language with automated memory management (garba...
Leena Unnikrishnan, Scott D. Stoller
MFCS
2009
Springer
16 years 1 months ago
Stochastic Games with Finitary Objectives
Abstract. The synthesis of a reactive system with respect to an ωregular specification requires the solution of a graph game. Such games have been extended in two natural ways. F...
Krishnendu Chatterjee, Thomas A. Henzinger, Floria...
SGAI
2009
Springer
16 years 1 months ago
Explaining How to Play Real-Time Strategy Games
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
DOCENG
2009
ACM
16 years 1 months ago
Declarative interfaces for dynamic widgets communications
Widgets are small and focused multimedia applications that can be found on desktop computers, mobile devices or even TV sets. Widgets rely on structured documents to describe thei...
Cyril Concolato, Jean Le Feuvre, Jean-Claude Dufou...
EICS
2009
ACM
16 years 1 months ago
Engineering crowd interaction within smart environments
Smart environments (e.g., airports, hospitals, stadiums, and other physical spaces using ubiquitous computing to empower many mobile people) provide novel challenges for usability...
Michael D. Harrison, Mieke Massink, Diego Latella
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