We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
Abstract—We propose a new geometric spanner for wireless ad hoc networks, which can be constructed efficiently in a distributed manner. It integrates the connected dominating se...
This paper provides a case study that shows how a demanding application stresses the capabilities of today's CAD tools, especially in the integration of products from multipl...
Stephen Dean Brown, Naraig Manjikian, Zvonko G. Vr...
Abstract. We present the design and implementation of a new inexact Newton type algorithm for solving large-scale bundle adjustment problems with tens of thousands of images. We ex...
The performance of timing-driven placement methods depends strongly on the choice of the net model. In this paper a more precise net model is presented that does not increase nume...