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» The Art of Granular Computing
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NPAR
2000
ACM
15 years 11 months ago
Painterly rendering for video and interaction
We present new methods for painterly video processing. Based on our earlier still image processing technique, we “paint over” successive frames of animation, applying paint on...
Aaron Hertzmann, Ken Perlin
CAE
2010
15 years 1 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
ICIP
2007
IEEE
16 years 8 months ago
Analysis of the Decoding-Complexity of Compressed Image-Based Scene Representations
Interactive navigation in image-based scenes requires random access to the compressed reference image data. When using state of the art block-based hybrid video coding techniques,...
Ingo Bauermann, Eckehard G. Steinbach
ICIP
2005
IEEE
16 years 8 months ago
Fast trifocal tensor estimation using virtual parallax
We present a computationally efficient method for estimating the trifocal tensor corresponding to three images acquired by a freely moving camera. The proposed method represents p...
Manolis I. A. Lourakis, Antonis A. Argyros
DAC
2006
ACM
16 years 7 months ago
Constraint-driven floorplan repair
Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, to redistribute to lists, or to use any component of this work in other works requires pr...
Michael D. Moffitt, Aaron N. Ng, Igor L. Markov, M...