Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Affective computing systems are software systems that take in account the emotional state of the user during their operation. Recently it is increasingly accepted that combining e...
Composition, listening, and performance are essential activities in classroom music education, yet conventional music classes impose unnecessary limitations on students’ ability...
Yinsheng Zhou, Graham Percival, Xinxi Wang, Ye Wan...
We present a computationally efficient segmentationrestoration method, based on a probabilistic formulation, for the joint estimation of the label map (segmentation) and the para...