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» The Algorithmics of Solitaire-Like Games
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ATAL
2006
Springer
15 years 10 months ago
Learning against multiple opponents
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...
Thuc Vu, Rob Powers, Yoav Shoham
ICML
2001
IEEE
16 years 7 months ago
Convergence of Gradient Dynamics with a Variable Learning Rate
As multiagent environments become more prevalent we need to understand how this changes the agent-based paradigm. One aspect that is heavily affected by the presence of multiple a...
Michael H. Bowling, Manuela M. Veloso
SIGSOFT
2005
ACM
16 years 7 months ago
Online testing with model programs
Online testing is a technique in which test derivation from a model program and test execution are combined into a single algorithm. We describe a practical online testing algorit...
Margus Veanes, Colin Campbell, Wolfram Schulte, Ni...
EUROGRAPHICS
2010
Eurographics
16 years 3 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
HRI
2006
ACM
16 years 4 days ago
Effective team-driven multi-model motion tracking
Autonomous robots use sensors to perceive and track objects in the world. Tracking algorithms use object motion models to estimate the position of a moving object. Tracking effic...
Yang Gu, Manuela M. Veloso