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JUCS
2008
172views more  JUCS 2008»
15 years 6 months ago
Formal Action Semantics for a UML Action Language
Abstract: The abstract syntax and static semantics of UML, the widely-used generalpurpose graphical modeling language, have been standardized in a four-layer metamodeling framework...
Mikai Yang, Greg J. Michaelson, Rob Pooley
PPL
2008
101views more  PPL 2008»
15 years 6 months ago
Skeletal Parallel Programming with OCamlP3l 2.0
Parallel programming has proven to be an effective technique to improve the performance of computationally intensive applications. However, writing parallel programs is not easy, ...
Roberto Di Cosmo, Zheng Li, Susanna Pelagatti, Pie...
SIGMETRICS
2008
ACM
126views Hardware» more  SIGMETRICS 2008»
15 years 6 months ago
Characterizing multiparty voice communication for multiplayer games
Over the last few years, the number of game players using voice communication to talk to each other while playing games has increased dramatically. In fact, many modern games and ...
Gabor Papp, Chris GauthierDickey
IJMMS
2007
132views more  IJMMS 2007»
15 years 6 months ago
How emotion is made and measured
How we design and evaluate for emotions depends crucially on what we take emotions to be. In affective computing, affect is often taken to be another kind of information - discret...
Kirsten Boehner, Rogério de Paula, Paul Dou...
SOCO
2008
Springer
15 years 6 months ago
A face recognition system based on Pseudo 2D HMM applied to neural network coefficients
Face recognition from an image or video sequences is emerging as an active research area with numerous commercial and law enforcement applications. In this paper different Pseudo 2...
Vitoantonio Bevilacqua, Lucia Cariello, Gaetano Ca...