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NETGAMES
2004
ACM
16 years 4 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
CAISE
2004
Springer
16 years 3 days ago
Enabling Personalized Composition and Adaptive Provisioning of Web Services
Abstract. The proliferation of interconnected computing devices is fostering the emergence of environments where Web services made available to mobile users are a commodity. Unfort...
Quan Z. Sheng, Boualem Benatallah, Zakaria Maamar,...
189
Voted
PAKDD
2004
ACM
127views Data Mining» more  PAKDD 2004»
16 years 1 days ago
Exploiting Recurring Usage Patterns to Enhance Filesystem and Memory Subsystem Performance
In many cases, normal uses of a system form patterns that will repeat. The most common patterns can be collected into a prediction model which will essentially predict that usage p...
Benjamin Rutt, Srinivasan Parthasarathy
MSWIM
2003
ACM
15 years 12 months ago
Adaptive range control using directional antennas in mobile ad hoc networks
This paper presents ARC (Adaptive Range Control), a communication range control mechanism using directional antennas to be implemented across multiple layers. ARC uses directional...
Mineo Takai, Junlan Zhou, Rajive Bagrodia
PODS
2010
ACM
184views Database» more  PODS 2010»
15 years 11 months ago
Universally optimal privacy mechanisms for minimax agents
A scheme that publishes aggregate information about sensitive data must resolve the trade-off between utility to information consumers and privacy of the database participants. D...
Mangesh Gupte, Mukund Sundararajan