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CGF
1998
121views more  CGF 1998»
15 years 6 months ago
Emotion Editing using Finite Elements
This paper describes the prototype of a facial expression editor. In contrast to existing systems the presented editor takes advantage of both medical data for the simulation and ...
Rolf M. Koch, Markus H. Gross, Albert Bosshard
MABS
2000
Springer
15 years 10 months ago
Effects of Interaction Topology and Activation Regime in Several Multi-Agent Systems
The effects of distinct agent interaction and activation structures are compared and contrasted in several multi-agent models of social phenomena. Random graphs and lattices repre...
Robert L. Axtell
IJCAI
2007
15 years 8 months ago
Common Sense Based Joint Training of Human Activity Recognizers
Given sensors to detect object use, commonsense priors of object usage in activities can reduce the need for labeled data in learning activity models. It is often useful, however,...
Shiaokai Wang, William Pentney, Ana-Maria Popescu,...
HICSS
2005
IEEE
112views Biometrics» more  HICSS 2005»
16 years 3 days ago
Activity Patterns of Pair Programming
This paper reports results from an exploratory study investigating the activity patterns of pair programming using a student project conducted over a period of nine weeks. We foun...
Lan Cao, Peng Xu
BPM
2009
Springer
258views Business» more  BPM 2009»
16 years 1 months ago
Activity Mining by Global Trace Segmentation
Process Mining is a technology for extracting non-trivial and useful information from execution logs. For example, there are many process mining techniques to automatically discove...
Christian W. Günther, Anne Rozinat, Wil M. P....