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MABS
2000
Springer
15 years 10 months ago
Multi Agent Based Simulation: Beyond Social Simulation
Multi Agent Based Simulation (MABS) has been used mostly in purely social contexts. However, compared to other approaches, e.g., traditional discrete event simulation, object-orien...
Paul Davidsson
AAAI
2008
15 years 9 months ago
Learning to Connect Language and Perception
To truly understand language, an intelligent system must be able to connect words, phrases, and sentences to its perception of objects and events in the world. Current natural lan...
Raymond J. Mooney
FLAIRS
2000
15 years 8 months ago
A Multiagent Architecture to Support Distance Learning Personalization on the Web
This article presents the description of the objectives, the structure and the functionality of an interactive system intended to focus the teaching on the performanceof the stude...
Jesus Boticario, Elena Gaudioso
AAAI
2011
14 years 6 months ago
Learning in Repeated Games with Minimal Information: The Effects of Learning Bias
Automated agents for electricity markets, social networks, and other distributed networks must repeatedly interact with other intelligent agents, often without observing associate...
Jacob W. Crandall, Asad Ahmed, Michael A. Goodrich
CEC
2009
IEEE
15 years 11 months ago
Parallel global optimisation meta-heuristics using an asynchronous island-model
Abstract— We propose an asynchronous island-model algorithm distribution framework and test the popular Differential Evolution algorithm performance when a few processors are ava...
Dario Izzo, Marek Rucinski, Christos Ampatzis