We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
SHYSTER-MYCIN combines a case-based legal expert system (SHYSTER) with a rule-based expert system (MYCIN) to form a hybrid legal expert system. MYCIN’s reporting has been improv...
Thomas A. O'Callaghan, James Popple, Eric McGreath
The authors have developed a performance test, CPTOP (Cognitive Performance Test of Productivity), which combines 11 basic task testss to evaluate intelligent abilities of office w...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
A new face recognition algorithm is presented. It supposes that a video sequence of a person is available both at enrollment and test time. During enrollment, a client Gaussian Mi...