Sciweavers

4457 search results - page 148 / 892
» Tests of Machine Intelligence
Sort
View
AAAI
2010
15 years 8 months ago
Automatic Derivation of Finite-State Machines for Behavior Control
Finite-state controllers represent an effective action selection mechanisms widely used in domains such as video-games and mobile robotics. In contrast to the policies obtained fr...
Blai Bonet, Héctor Palacios, Hector Geffner
AAAI
2012
13 years 9 months ago
Relative Attributes for Enhanced Human-Machine Communication
We propose to model relative attributes1 that capture the relationships between images and objects in terms of human-nameable visual properties. For example, the models can captur...
Devi Parikh, Adriana Kovashka, Amar Parkash, Krist...
EUROGP
2008
Springer
135views Optimization» more  EUROGP 2008»
15 years 8 months ago
Using Genetic Programming for Turing Machine Induction
Abstract. Turing machines are playing an increasingly significant role in Computer Science domains such as bioinformatics. Instead of directly formulating a solution to a problem, ...
Amashini Naidoo, Nelishia Pillay
AIPS
2000
15 years 7 months ago
Challenges and Methods in Testing the Remote Agent Planner
The Remote Agent Experiment (RAX) on the Deep Space 1 (DS1) mission was the first time that an artificially intelligent agent controlled a NASA spacecraft. One of the key componen...
Benjamin D. Smith, Martin S. Feather, Nicola Musce...
AAAI
1994
15 years 7 months ago
CHATTERBOTS, TINYMUDS, and the Turing Test: Entering the Loebner Prize Competition
The Turing Test was proposed by Alan Turing in 1950; he called it the Imitation Game. In 1991 Hu Loebner prize competition, offering a f h Loebner started the 100,000 prize to the...
Michael L. Mauldin