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DSRT
2003
IEEE
16 years 1 days ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
232
Voted
EDOC
2003
IEEE
16 years 1 days ago
Model Driven Security: Unification of Authorization Models for Fine-Grain Access Control
The research vision of the Unified Component Meta Model Framework (UniFrame) is to develop an infrastructure for components that enables a plug and play component environment wher...
Carol C. Burt, Barrett R. Bryant, Rajeev R. Raje, ...
ICSM
2003
IEEE
16 years 15 hour ago
An Environment for Managing Evolving Product Line Architectures
The use of product lines is recognized as beneficial in promoting and structuring both component and architecture reuse throughout an organization. While the business practices of...
Akash Garg, Matt Critchlow, Ping Chen, Christopher...
IPPS
2003
IEEE
16 years 13 hour ago
Effective Utilization and Reconfiguration of Distributed Hardware Resources Using Job Management Systems
Reconfigurable hardware resources are very expensive, and yet can be underutilized. This paper describes a middleware capable of discovering underutilized computing nodes with FPG...
Kris Gaj, Tarek A. El-Ghazawi, Nikitas A. Alexandr...
211
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ISADS
2003
IEEE
16 years 13 hour ago
A GUI Approach to Programming of TMO Frames and Design of Real-Time Distributed Computing Software
An advanced high-level approach for programming of real-time distributed computing applications, the TMO (Time-triggered Message-triggered Object) programming and specification sc...
K. H. Kim, Seok-Joong Kang