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SIBGRAPI
1999
IEEE
15 years 12 months ago
Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
Li-Yi Wei
BMVC
2000
15 years 9 months ago
Estimating Vision Parameters given Data with Covariances
A new parameter estimation method is presented, applicable to many computer vision problems. It operates under the assumption that the data (typically image point locations) are a...
Wojciech Chojnacki, Michael J. Brooks, Anton van d...
CEC
2008
IEEE
15 years 8 months ago
A technique for the visualization of population-based algorithms
— A technique for the visualization of stochastic population–based algorithms in multidimensional problems with known global minimizers is proposed. The technique employs proje...
Konstantinos E. Parsopoulos, Voula C. Georgopoulos...
EOR
2007
159views more  EOR 2007»
15 years 7 months ago
Solving the semi-desirable facility location problem using bi-objective particle swarm
In this paper, a new model for the semi-obnoxious facility location problem is introduced. The new model is composed of a weighted minisum function to represent the transportation...
Haluk Yapicioglu, Alice E. Smith, Gerry V. Dozier
NECO
2008
60views more  NECO 2008»
15 years 7 months ago
Sleeping Our Way to Weight Normalization and Stable Learning
The functions of sleep have been an enduring mystery. Recently, Tononi and Cirelli hypothesized that one of the functions of slow-wave sleep is to scale down synapses in the corte...
Thomas J. Sullivan, Virginia R. de Sa