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ICIP
2008
IEEE
16 years 1 months ago
Boosted Interactively Distributed Particle Filter for automatic multi-object tracking
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
Yi Wu, Xiaofeng Tong, Yimin Zhang, Hanqing Lu
ICRA
2007
IEEE
157views Robotics» more  ICRA 2007»
16 years 28 days ago
Distributed Watchpoints: Debugging Large Multi-Robot Systems
Abstract— Tightly-coupled multi-agent systems such as modular robots frequently exhibit properties of interest that span multiple modules. These properties cannot easily be detec...
Michael DeRosa, Jason Campbell, Padmanabhan Pillai...
DASFAA
2005
IEEE
136views Database» more  DASFAA 2005»
16 years 7 days ago
Distributed Intersection Join of Complex Interval Sequences
In many different application areas, e.g. space observation systems or engineering systems of world-wide operating companies, there is a need for an efficient distributed intersect...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
DSRT
2005
IEEE
16 years 7 days ago
A Simple Distributed Simulation Architecture for Emergency Response Exercises
This paper describes a simple distributed simulation for support of emergency response exercises. The simulation, called the Immersive Synthetic Environment for Exercises (ISEE), ...
Dennis McGrath, Amy Hunt, Marion Bates
CSCLP
2004
Springer
16 years 22 hour ago
A Value Ordering Heuristic for Local Search in Distributed Resource Allocation
Abstract. In this paper we develop a localized value-ordering heuristic for distributed resource allocation problems. We show how this value ordering heuristics can be used to achi...
Adrian Petcu, Boi Faltings