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AIIDE
2009
15 years 8 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
AIPS
2009
15 years 8 months ago
Ant Search Strategies For Planning Optimization
In this paper a planning framework based on Ant Colony Optimization techniques is presented. It is well known that finding optimal solutions to planning problems is a very hard co...
Marco Baioletti, Alfredo Milani, Valentina Poggion...
AVSS
2009
IEEE
15 years 8 months ago
Robust Vehicle Detection for Tracking in Highway Surveillance Videos Using Unsupervised Learning
This paper presents a novel approach to vehicle detection in highway surveillance videos. This method incorporates well-studied computer vision and machine learning techniques to ...
Birgi Tamersoy, Jake K. Aggarwal
CEC
2008
IEEE
15 years 8 months ago
A technique for the visualization of population-based algorithms
— A technique for the visualization of stochastic population–based algorithms in multidimensional problems with known global minimizers is proposed. The technique employs proje...
Konstantinos E. Parsopoulos, Voula C. Georgopoulos...
CEC
2010
IEEE
15 years 8 months ago
Hyper-heuristics with a dynamic heuristic set for the home care scheduling problem
A hyper-heuristic performs search over a set of other search mechanisms. During the search, it does not require any problem-dependent data. This structure makes hyperheuristics pro...
Mustafa Misir, Katja Verbeeck, Patrick De Causmaec...