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CHI
2004
ACM
16 years 6 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
POPL
2007
ACM
16 years 6 months ago
Preferential path profiling: compactly numbering interesting paths
Path profiles provide a more accurate characterization of a program's dynamic behavior than basic block or edge profiles, but are relatively more expensive to collect. This h...
Kapil Vaswani, Aditya V. Nori, Trishul M. Chilimbi
POPL
2005
ACM
16 years 6 months ago
Mutatis mutandis: safe and predictable dynamic software updating
Dynamic software updates can be used to fix bugs or add features to a running program without downtime. Essential for some applications and convenient for others, low-level dynami...
Gareth Stoyle, Michael W. Hicks, Gavin M. Bierman,...
RECOMB
2008
Springer
16 years 6 months ago
Accurate Computation of Likelihoods in the Coalescent with Recombination Via Parsimony
Understanding the variation of recombination rates across a given genome is crucial for disease gene mapping and for detecting signatures of selection, to name just a couple of app...
Jotun Hein, Rune B. Lyngsø, Yun S. Song
RECOMB
2007
Springer
16 years 6 months ago
Improving Inversion Median Computation Using Commuting Reversals and Cycle Information
In the past decade, genome rearrangements have attracted increasing attention from both biologists and computer scientists as a new type of data for phylogenetic analysis. Methods ...
William Arndt, Jijun Tang