Testing reachability between nodes in a graph is a well-known problem with many important applications, including knowledge representation, program analysis, and more recently, bi...
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
In this paper we present a genetic algorithm applied to the problem of mission planning for Joint Suppression of Enemy Air Defenses (JSEAD) in support of air strike operations. Th...
—We describe the development of a set of embedded system building blocks, known as eBlocks. An eBlock network can be viewed as a basic form of sensor network that can be develope...
Susan Cotterell, Ryan Mannion, Frank Vahid, Harry ...
Triangle strips have been widely used for efficient rendering. It is NP-complete to test whether a given triangulated model can be represented as a single triangle strip, so many...