One of the simplest creative act is the invention of a new word that captures some characteristics of objects or processes, for example industrial or software products, activity of...
This paper proposes a novel approach to modeling the diversity in users’ perceptions, based on a mixture of qualitative and quantitative techniques: the Repertory Grid Technique ...
Abstract. A reinforcement architecture is introduced that consists of three complementary learning systems with different generalization abilities. The ACTOR learns state-action as...
This paper describes an architecture to convert Sinhala Unicode text into phonemic specification of pronunciation. The study was mainly focused on disambiguating schwa-/\/ and /a/...
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...