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TEDU
2008
124views Education» more  TEDU 2008»
15 years 7 months ago
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents
The Killer Phrase game is a digital role-playing game where the player is the moderator of a discussion between two debating robots. In this article, the design steps for the creat...
Ulrike Spierling
AAI
2004
127views more  AAI 2004»
15 years 7 months ago
Evaluating The Regret System
The ReGreT system is a trust and reputation mechanism that uses, among other things, social information to improve the calculation of trust and reputation measures. Using a framew...
Jordi Sabater
CVPR
2011
IEEE
15 years 3 months ago
Robust Sparse Coding for Face Recognition
Recently the sparse representation (or coding) based classification (SRC) has been successfully used in face recognition. In SRC, the testing image is represented as a sparse lin...
Meng Yang, Lei Zhang
IPM
2007
105views more  IPM 2007»
15 years 7 months ago
Parsimonious translation models for information retrieval
In the KL divergence framework, the extended language modeling approach has a critical problem estimating a query model, which is the probabilistic model that encodes user’s inf...
Seung-Hoon Na, In-Su Kang, Jong-Hyeok Lee
ECCV
2008
Springer
16 years 9 months ago
Structuring Visual Words in 3D for Arbitrary-View Object Localization
Abstract. We propose a novel and efficient method for generic arbitraryview object class detection and localization. In contrast to existing singleview and multi-view methods using...
Jianxiong Xiao, Jingni Chen, Dit-Yan Yeung, Long Q...