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ENGL
2007
119views more  ENGL 2007»
15 years 6 months ago
Interactive Physically-Based Modeling for Gaseous Object using Smoothed Particle Hydrodynamics
— This paper presents an interactive method of modelling the various kind of fluid based on Smoothed Particle Hydrodynamics (SPH) in modelling and simulating the gas flow with fr...
Suriyong Lertkulvanich, Sanan Srakaew
ISLPED
2010
ACM
170views Hardware» more  ISLPED 2010»
15 years 6 months ago
Low-power sub-threshold design of secure physical unclonable functions
The unique and unpredictable nature of silicon enables the use of physical unclonable functions (PUFs) for chip identification and authentication. Since the function of PUFs depen...
Lang Lin, Daniel E. Holcomb, Dilip Kumar Krishnapp...
UIST
2006
ACM
16 years 4 days ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
CG
2008
Springer
15 years 6 months ago
Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especial...
Bernhard Thomaszewski, Simon Pabst, Wolfgang Bloch...
CGF
2006
196views more  CGF 2006»
15 years 6 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...