This study used eye-tracking technology to assess where helpers look as they are providing assistance to a worker during collaborative physical tasks. Gaze direction was coded int...
Susan R. Fussell, Leslie D. Setlock, Elizabeth M. ...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
We visualize 113 years of bibliographic data from the American Physical Society. The 389,899 documents are laid out in a two dimensional time-topic reference system. The citations...
This article investigates the growing complexity and connectivity between two former separated interaction spaces – the real and the virtual world. It is our attempt to augment ...
The ToolStone is a cordless, multiple degree-of-freedom (MDOF) input device that senses physical manipulation of itself, such as rotating, flipping, or tilting. As an input device...