This paper presents user interface technology for mobile outdoor augmented reality systems, and a set of new techniques we have named construction at a distance for the capture an...
We present a system for the animation of human hand that plays violin. Neural network controls the hand movement. We make use of an optimization method to generate the examples fo...
Junhwan Kim, Frederic Cordier, Nadia Magnenat-Thal...
We are exploring techniques for animation authoring and editing using a haptic force-feedback device. In our system, a family of animations is encoded by a bundle of trajectories....
In this paper logical techniques developed to formalise the analysis of multi-interpretable information, in particular belief set operators and selection operators, are applied to...
Frances M. T. Brazier, Joeri Engelfriet, Jan Treur
Pfinder is a real-time system for tracking people and interpreting their behavior. It runs at 10Hz on a standard SGI Indy computer, and has performed reliably on thousands of peopl...
Christopher Richard Wren, Ali Azarbayejani, Trevor...