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ATAL
2006
Springer
15 years 10 months ago
Learning against multiple opponents
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...
Thuc Vu, Rob Powers, Yoav Shoham
DATE
2004
IEEE
97views Hardware» more  DATE 2004»
15 years 10 months ago
A Formal Verification Methodology for Checking Data Integrity
Formal verification techniques have been playing an important role in pre-silicon validation processes. One of the most important points considered in performing formal verificati...
Yasushi Umezawa, Takeshi Shimizu
CCECE
2006
IEEE
15 years 10 months ago
Variable Step-Size Affine Projection Algorithm with a Weighted and Regularized Projection Matrix
This paper presents a forgetting factor scheme for variable step-size affine projection algorithms (APA). The proposed scheme uses a forgetting processed input matrix as the projec...
Tao Dai, Andy Adler, Behnam Shahrrava
DSD
2004
IEEE
129views Hardware» more  DSD 2004»
15 years 10 months ago
Functional Validation of Programmable Architectures
Validation of programmable architectures, consisting of processor cores, coprocessors, and memory subsystems, is one of the major bottlenecks in current Systemon-Chip design metho...
Prabhat Mishra, Nikil D. Dutt
DSRT
2004
IEEE
15 years 10 months ago
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Fábio Reis Cecin, Rodrigo Araújo Rea...
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