A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
We consider approximate policy evaluation for finite state and action Markov decision processes (MDP) in the off-policy learning context and with the simulation-based least square...
In this paper we extend the notion of k-anonymity in the context of databases with timestamped information in order to naturally define k-anonymous views of temporal data. We als...
Sergio Mascetti, Claudio Bettini, Xiaoyang Sean Wa...
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs...
In this paper we attempt to give an account of reasoning with legal cases contextualised within a general theory of persuasion in practical reasoning. We begin by presenting our g...
Katie Greenwood, Trevor J. M. Bench-Capon, Peter M...