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CHI
2006
ACM
16 years 6 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
ISLPED
2006
ACM
103views Hardware» more  ISLPED 2006»
16 years 11 days ago
Low power light-weight embedded systems
Light-weight embedded systems are now gaining more popularity due to the recent technological advances in fabrication that have resulted in more powerful tiny processors with grea...
Majid Sarrafzadeh, Foad Dabiri, Roozbeh Jafari, Ta...
WIDM
2006
ACM
16 years 11 days ago
The GEON portal: accelerating knowledge discovery in the geosciences
Geoscience studies produce data from various observations, experiments, and simulations at an enormous rate. With proliferation of applications and data formats, the geoscience re...
Ullas Nambiar, Bertram Ludäscher, Kai Lin, Ch...
ICDAR
2003
IEEE
15 years 11 months ago
Using Character Recognition and Segmentation to Tell Computer from Humans
How do you tell a computer from a human? The situation arises often on the Internet, when online polls are conducted, accounts are requested, undesired email is received, and chat...
Patrice Y. Simard, Richard Szeliski, Josh Benaloh,...
WWW
2008
ACM
16 years 7 months ago
Mashups for semantic user profiles
In this paper, we discuss challenges and provide solutions for capturing and maintaining accurate models of user profiles using semantic web technologies, by aggregating and shari...
Riddhiman Ghosh, Mohamed Dekhil