Sciweavers

1228 search results - page 150 / 246
» Techniques for Reactive System Design: The Tools in TRADE
Sort
View
UIST
1993
ACM
15 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
EL
2008
184views more  EL 2008»
15 years 6 months ago
Breedbot: an evolutionary robotics application in digital content
Research paper Purpose of this paper This paper describe an integrated hardware/software system based on Evolutionary Robotics and its application in Edutainment context. Design/me...
Orazio Miglino, Onofrio Gigliotta, Michela Pontico...
ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
SIGSOFT
2000
ACM
15 years 10 months ago
Integrating active information delivery and reuse repository systems
Although software reuse can improve both the quality and productivity of software development, it will not do so until software developers stop believing that it is not worth thei...
Yunwen Ye, Gerhard Fischer, Brent Reeves
SOSP
2003
ACM
16 years 3 months ago
Performance debugging for distributed systems of black boxes
Many interesting large-scale systems are distributed systems of multiple communicating components. Such systems can be very hard to debug, especially when they exhibit poor perfor...
Marcos Kawazoe Aguilera, Jeffrey C. Mogul, Janet L...