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ISCAPDCS
2004
15 years 7 months ago
Distributed Algorithms for DCOP: A Graphical-Game-Based Approach
This paper addresses the application of distributed constraint optimization problems (DCOPs) to large-scale dynamic environments. We introduce a decomposition of DCOP into a graph...
Rajiv T. Maheswaran, Jonathan P. Pearce, Milind Ta...
ICML
1998
IEEE
16 years 7 months ago
Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm
In this paper, we adopt general-sum stochastic games as a framework for multiagent reinforcement learning. Our work extends previous work by Littman on zero-sum stochastic games t...
Junling Hu, Michael P. Wellman
GECCO
2005
Springer
158views Optimization» more  GECCO 2005»
15 years 12 months ago
Transition models as an incremental approach for problem solving in evolutionary algorithms
This paper proposes an incremental approach for building solutions using evolutionary computation. It presents a simple evolutionary model called a Transition model in which parti...
Anne Defaweux, Tom Lenaerts, Jano I. van Hemert, J...
TNN
1998
76views more  TNN 1998»
15 years 6 months ago
Multiobjective genetic algorithm partitioning for hierarchical learning of high-dimensional pattern spaces: a learning-follows-d
— In this paper, we present a novel approach to partitioning pattern spaces using a multiobjective genetic algorithm for identifying (near-)optimal subspaces for hierarchical lea...
Rajeev Kumar, Peter Rockett
GECCO
2008
Springer
133views Optimization» more  GECCO 2008»
15 years 7 months ago
Automatic generation of XSLT stylesheets using evolutionary algorithms
This paper introduces a procedure based on genetic programming to evolve XSLT programs (usually called stylesheets or logicsheets). XSLT is a general purpose, document-oriented fu...
Pablo García-Sánchez, Juan Juli&aacu...