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ICDCS
2012
IEEE
13 years 9 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
VRML
2003
ACM
15 years 11 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
COMPSAC
1996
IEEE
15 years 10 months ago
Handling Multimedia Data for Mobile Computers
Mobile clients have unusual needs for sending and receiving multimedia data. The traditional client/server paradigm does not take into account variable network conditions; thus tr...
Charles E. Perkins
GIS
2000
ACM
15 years 10 months ago
A high-performance Web-based system design for spatial data accesses
With the increasing use of geographical data in real-world applications, Geographic Information Systems (GISs) have recently emerged as a fruitful area for research. Nowadays, a G...
Shu-Ching Chen, Xinran Wang, Naphtali Rishe, Mark ...
IEEECIT
2010
IEEE
15 years 4 months ago
Learning Autonomic Security Reconfiguration Policies
Abstract--We explore the idea of applying machine learning techniques to automatically infer risk-adaptive policies to reconfigure a network security architecture when the context ...
Juan E. Tapiador, John A. Clark