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GRAPHICSINTERFACE
2004
15 years 7 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
WSCG
2004
145views more  WSCG 2004»
15 years 7 months ago
Introducing Sweep Features in Modeling with Subdivision Surfaces
In recent times, subdivision surfaces have been considered a powerful representation for shape design. They have been successfully introduced in character animation software packa...
Chiara Eva Catalano, Franca Giannini, Bianca Falci...
IEEECGIV
2009
IEEE
16 years 25 days ago
Surface Mesh Segmentation Using Local Geometry
—We present a novel algorithm to segment a 3D surface mesh into visually meaningful regions. Our approach is based on an analysis of the local geometry of vertices. In particular...
Chansophea Chuon, Sumanta Guha
CG
2004
Springer
15 years 6 months ago
Surface processing methods for point sets using finite elements
We present a framework for processing point-based surfaces via partial differential equations (PDEs). Our framework efficiently and effectively brings well-known PDE-based process...
Ulrich Clarenz, Martin Rumpf, Alexandru Telea
SIAMCOMP
1998
92views more  SIAMCOMP 1998»
15 years 5 months ago
Surface Approximation and Geometric Partitions
Motivated by applications in computer graphics, visualization, and scienti c computation, we study the computational complexity of the following problem: Given a set S of n points...
Pankaj K. Agarwal, Subhash Suri