This paper introduces an edge-based object recognition method that is robust with respect to clutter, occlusion and object deformations. The method combines the use of local featu...
Abstract Level set methods have been used in a great number of applications in R2 and R3 and it is natural to consider extending some of these methods to problems defined on surfac...
Surface realisation - the task of producing word strings from non-linguistic input data - has been the focus of a great deal of research in the field of data-to-text Natural Langu...
Eder Miranda de Novais, Thiago Dias Tadeu, Ivandr&...
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...
This paper presents a simple technique for generating anisotropic surface triangulations using a generic unstructured quadrilateral decomposition of CAD entities that map to a log...