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SI3D
2010
ACM
15 years 11 months ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
COMPSAC
2003
IEEE
15 years 11 months ago
Effects of Introducing Survival Behaviours into Automated Negotiators
With the rise of distributed e-commerce in recent years, demand for automated negotiation has increased. In turn, this has facilitated a demand for ever more complex algorithms to...
Peter Henderson, Stephen Crouch, Robert John Walte...
DFT
2003
IEEE
142views VLSI» more  DFT 2003»
15 years 11 months ago
Exploiting Instruction Redundancy for Transient Fault Tolerance
This paper presents an approach for integrating fault-tolerance techniques into microprocessors by utilizing instruction redundancy as well as time redundancy. Smaller and smaller...
Toshinori Sato
ISLPED
2003
ACM
90views Hardware» more  ISLPED 2003»
15 years 11 months ago
Understanding and minimizing ground bounce during mode transition of power gating structures
We introduce and analyze the ground bounce due to power mode transition in power gating structures. To reduce the ground bounce, we propose novel power gating structures in which ...
Suhwan Kim, Stephen V. Kosonocky, Daniel R. Knebel
SI3D
2003
ACM
15 years 11 months ago
Interactive navigation in complex environments using path planning
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...