Sciweavers

8 search results - page 1 / 2
» Teaching undergraduate software design in a liberal arts env...
Sort
View
ITICSE
2003
ACM
15 years 11 months ago
Teaching undergraduate software design in a liberal arts environment using RoboCup
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For vario...
Timothy Huang, Frank Swenton
ITICSE
2003
ACM
15 years 11 months ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
HT
2000
ACM
15 years 10 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
ITICSE
2006
ACM
15 years 12 months ago
Foundational actions: teaching software engineering when time is tight
Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
Jerry Boetje
ITICSE
2010
ACM
15 years 10 months ago
The SOM family: virtual machines for teaching and research
This paper introduces the SOM (Simple Object Machine) family of virtual machine (VM) implementations, a collection of VMs for the same Smalltalk dialect addressing students at diļ...
Michael Haupt, Robert Hirschfeld, Tobias Pape, Gre...