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» Teaching computer graphics constructively
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CGI
2006
IEEE
16 years 16 hour ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
SIBGRAPI
2006
IEEE
15 years 12 months ago
Single Triangle Strip and Loop on Manifolds with Boundaries
The single triangle-strip loop generation algorithm on a triangulated two-manifold presented by Gopi and Eppstein [4] is based on the guaranteed existence of a perfect matching in...
Pablo Diaz-Gutierrez, David Eppstein, M. Gopi
GD
1998
Springer
15 years 10 months ago
Balanced Aspect Ratio Trees and Their Use for Drawing Very Large Graphs
We describe a new approach for cluster-based drawing of very large graphs, which obtains clusters by using binary space partition (BSP) trees. We also introduce a novel BSP-type de...
Christian A. Duncan, Michael T. Goodrich, Stephen ...
CGI
2004
IEEE
15 years 9 months ago
BlobTree Trees
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
Callum Galbraith, Peter MacMurchy, Brian Wyvill
CG
2006
Springer
15 years 6 months ago
Interactive mesh deformation using equality-constrained least squares
Mesh deformation techniques that preserve the differential properties have been intensively studied. In this paper, we propose an equality-constrained least squares approach for s...
H. Masuda, Y. Yoshioka, Y. Furukawa