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ICSE
2007
IEEE-ACM
16 years 6 months ago
Bug Hunt: Making Early Software Testing Lessons Engaging and Affordable
Software testing efforts account for a large part of the software development costs. We still struggle, however, to properly prepare students to perform software testing activitie...
Sebastian G. Elbaum, Suzette Person, Jonathan Doku...
CSEE
2009
Springer
16 years 1 months ago
Evaluating Software Inspection Cognition Levels Using Bloom's Taxonomy
This paper reports on results from a pilot study that used Bloom’s Taxonomy to observe cognition levels during software inspections conducted by undergraduate computer science a...
David A. McMeekin, Brian R. von Konsky, Elizabeth ...
IJCNN
2008
IEEE
16 years 27 days ago
A pragmatic path toward endowing virtually-embodied AIs with human-level linguistic capability
— Current work is described wherein simplified versions of the Novamente Cognition Engine (NCE) are being used to control virtual agents in virtual worlds such as game engines an...
Ben Goertzel
VRML
2010
ACM
15 years 10 months ago
Cognitive scaffolding in Web3D learning systems: a case study for form and structure
In this paper, we describe a case study in usability engineering for Web3D learning systems and introduce a new step to the typical methods of the usability design. Pedagogical ap...
Felipe Bacim, Nicholas F. Polys, Jian Chen, Mehdi ...
GECCO
2006
Springer
262views Optimization» more  GECCO 2006»
15 years 10 months ago
Genetically programmed strategies for chess endgame
Classical chess engines exhaustively explore moving possibilities from a chessboard configuration to choose what the next best move to play is. In this article we present a new me...
Nicolas Lassabe, Stéphane Sanchez, Herv&eac...