Sciweavers

2039 search results - page 41 / 408
» Teaching Standards to Engineers
Sort
View
CSEE
2011
Springer
14 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
JOT
2008
114views more  JOT 2008»
15 years 6 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
IUI
2012
ACM
14 years 1 months ago
Style by demonstration: teaching interactive movement style to robots
The style in which a robot moves, expressed through its gait or locomotion, can convey effective messages to people. For example, a robot could move aggressively in reaction to a ...
James Everett Young, Kentaro Ishii, Takeo Igarashi...
ICALT
2005
IEEE
15 years 12 months ago
Intelligent Visual Reasoning Tutor
Visual reasoning is an essential skill for many disciplines in engineering and architecture. We describe an intelligent tutoring system for visual reasoning that uses the missing ...
Eric Wang, Yong Se Kim
SIGCSE
2002
ACM
163views Education» more  SIGCSE 2002»
15 years 6 months ago
Design guidelines for the lab component of objects-first CS1
We adopt the view that CS1 labs are not programming assignments, and that they should not be used for grading students or assessing their level of understanding. Instead, we think...
Hamzeh Roumani