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CG
2000
Springer
15 years 6 months ago
Re-inventing the introductory computer graphics course: providing tools for a wider audience
Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was refl...
Steve Cunningham
CE
2010
146views more  CE 2010»
15 years 3 months ago
Computer-game construction: A gender-neutral attractor to Computing Science
: Enrollment in Computing Science university programs is at a dangerously low level. A major reason for this is the general lack of interest in Computing Science by females. In thi...
Mike Carbonaro, Duane Szafron, Maria Cutumisu, Jon...
FECS
2010
131views Education» more  FECS 2010»
15 years 4 months ago
The Mythical Creature Approach - A Simulation Alternative to Building Computer Architectures
In this paper, we present a method to help teach computer architecture (or computer organization) by developing an in class system where the students, themselves, compile high-leve...
Peter Jamieson, Darrel Davis, Brooke Spangler
IBMSJ
2000
108views more  IBMSJ 2000»
15 years 6 months ago
Context-aware design and interaction in computer systems
As human computer interface gets more immersive, it will need to explicitly draw upon cognitive science as a basis for understanding what people are capable of doing. User experie...
Ted Selker, Winslow Burleson
ASSETS
2009
ACM
16 years 21 days ago
Including accessibility within and beyond undergraduate computing courses
This paper presents a unique approach to undergraduate teaching in which accessibility topics are completely integrated throughout the curriculum, treating accessibility not as a ...
Annalu Waller, Vicki L. Hanson, David Sloan