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NETGAMES
2006
ACM
15 years 12 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
ATVA
2009
Springer
100views Hardware» more  ATVA 2009»
16 years 14 days ago
Dynamic Observers for the Synthesis of Opaque Systems
: In this paper, we address the problem of synthesizing opaque systems. A secret predicate S over the runs of a system G is opaque to an external user having partial observability ...
Franck Cassez, Jérémy Dubreil, Herv&...

Tutorial
2179views
17 years 6 months ago
Privacy in Location-Based Services: State-of-the-Art and Research Directions
The explosive growth of location-detection devices (e.g., GPS-like devices and handheld devices) along with wireless communications and mobile databases results in realizing locati...
Mohamed F. Mokbel
ICDE
2009
IEEE
177views Database» more  ICDE 2009»
16 years 7 months ago
Light-Weight, Runtime Verification of Query Sources
Modern database systems increasingly make use of networked storage. This storage can be in the form of SAN's or in the form of shared-nothing nodes in a cluster. One type of a...
Tingjian Ge, Stanley B. Zdonik
GIS
2005
ACM
16 years 7 months ago
Contraflow network reconfiguration for evacuation planning: a summary of results
Contraflow, or lane reversal, is a way of increasing outbound capacity of a real network by reversing the direction of inbound roads during evacuations. The contraflow is consider...
Sangho Kim, Shashi Shekhar
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